TURNO 2 (Bisharp) @ Choice Scarf Ability: Inner Focus EVs: 4 Atk / 252 SpA / 252 Spe Naive Nature - Dark Pulse - Grass Knot - Hidden Power [Ice] - Iron Head TURNO 3 (Ambipom) @ Life Orb Ability: Technician EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Fake Out - Fire Punch - Knock Off - Last Resort MEGA (Gardevoir-Mega) @ Gardevoirite Ability: Pixilate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 1 Atk / 30 SpA / 30 SpD - Calm Mind - Hyper Voice - Hidden Power [Ground] - Psychic THUNDER WAVEEEEEEEEE (Thundurus) @ Focus Sash Ability: Prankster EVs: 4 Atk / 252 SpA / 252 Spe Hasty Nature - Thunder Wave - Hidden Power [Ice] - Grass Knot - Knock Off SETUPA SEMPRE (Volcarona) @ Leftovers Ability: Flame Body EVs: 4 Def / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Quiver Dance - Fiery Dance - Amnesia - Magnet Rise STALLLL (Lucario) @ Leftovers Ability: Justified EVs: 252 HP / 248 Def / 4 SpA / 4 SpD Modest Nature IVs: 0 Atk - Rest - Sleep Talk - Calm Mind - Flash Cannon
domingo, 23 de outubro de 2016
Estrategia dos turnos calculados no nome dos pokes
Subscrever:
Enviar feedback (Atom)
Sem comentários:
Enviar um comentário